In my experience, people who think about The Game think about it in personal and tribal terms.
Separately, nerds avoid thinking about The Game (except in abstract terms), and non-nerds like thinking about it.
In either case, the Good aspect comes after: get power in The Game, and then separately use it to do Good.
Ideally, one would incorporate Good in their vision of The Game itself:
- Looking for positive-sum sub-games. Notable examples include trade agreements, and international infrastructure projects (think Eurostar or Transatlantic Communication Cables).
- Explicitly renegotiating the rules of the game. Eg: UN Charter, Hague Convention, etc.
- Raising the sanity waterline, by pushing for universal education everywhere for instance.
Very interesting article! I'm curious what percentage of the world thinks about The Game on this level.
In my experience, people who think about The Game think about it in personal and tribal terms.
Separately, nerds avoid thinking about The Game (except in abstract terms), and non-nerds like thinking about it.
In either case, the Good aspect comes after: get power in The Game, and then separately use it to do Good.
Ideally, one would incorporate Good in their vision of The Game itself:
- Looking for positive-sum sub-games. Notable examples include trade agreements, and international infrastructure projects (think Eurostar or Transatlantic Communication Cables).
- Explicitly renegotiating the rules of the game. Eg: UN Charter, Hague Convention, etc.
- Raising the sanity waterline, by pushing for universal education everywhere for instance.